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Category: virtual-reality

virtual-reality

Op-ed: Virtual reality video games in healthcare

March 8, 2022 by Berkeley Master of Engineering

Photo by Bermix Studio on Unsplash

By Weiyu Feng, MEng ’22 (EECS)This op-ed is part of a series from E295: Communications for Engineering Leaders. In this course, Master of Engineering students were challenged to communicate a topic they found interesting to a broad audience of technica…

Filed Under: healthcare, News Room, Students, uc-berkeley, videogames, virtual-reality

Applying virtual reality to the US Patent and Trademark Office (USPTO)

May 2, 2019 by Berkeley Master of Engineering

By Prithiv NatarajanPhoto credit: USPTOA Washington trip was promised to the members of our Capstone team by our faculty advisor, Prof. Lee Fleming, under the conditions of collaborating with the United States Patent and Trademark Office (USPTO) and of…

Filed Under: education, News Room, nlp, patents, technology, virtual-reality

Pengram wins first place at Microsoft Imagine Cup US Finals

May 11, 2018 by Berkeley Master of Engineering

The Pengram team holding a board that showed them winning the 1st place

On May 5, 2018, twelve student teams from across the nation convened at the Microsoft Reactor in San Francisco, CA to compete for the gold in the annual US Imagine Cup Finals. The event started with a keynote address from Microsoft Corporate Vice Presi…

Filed Under: augmented-reality, computer-science, electrical-engineering, News Room, open-source, virtual-reality

MEng Alum Han Jin Named in Forbes’ 30 Under 30

November 21, 2017 by Berkeley Master of Engineering

Han Jin making a presentation

By Caroline OstermanCongratulations to MEng IEOR ’12 alum Han Jin for being named in Forbes’ 2018 “30 Under 30” in Consumer Technology!Han Jin, MEng Class of 2012; the LucidCam, a portable camera for AR/VR 3D content creationHan is co-founder and CEO o…

Filed Under: alumni, berkeley, engineering, News Room, startup, virtual-reality

Blum Hall opens state-of-the-art AR/VR lab

October 5, 2017 by Berkeley Master of Engineering

gloves with wire

By Maya RectorThe new Augmented Reality/Virtual Reality (AR/VR) lab in Blum Hall has students and faculty alike excited about the possibilities that lie ahead given the emergence of AR/VR as an up-and-coming field within the engineering industry. We sp…

Filed Under: ar-vr, augmented-reality, engineering, News Room, uc-berkeley, virtual-reality

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